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Switch

Switch to GameBridge

A migration program for operators leaving a PAM or a vendor stack, from assessment and data mapping through player import, ledger migration and parallel run to cutover and decommission. Honest about what moves, what does not, and the window it takes.

AssessmentData mappingPlayer importLedger migrationParallel runCutover
console.gamebridge.io/admin/dashboard
The program

Eight steps from assessment to decommission.

The sequence is fixed; the calendar depends on player count, the incumbent's export options and how many brands move. We rehearse the cutover before it counts.

  1. Step 1
    Assessment

    Inventory of the incumbent: players, wallets, bonus states, VIP tiers, content, campaigns, integrations and contracts. Output: a migration scope and a cutover approach.

  2. Step 2
    Data mapping

    Every incumbent field mapped to a GameBridge field: wallet types, KYC statuses, consent flags, VIP tiers and XP, bonus states, segments. Unmappable items are listed, not assumed.

  3. Step 3
    Player import

    Player records imported from a spreadsheet through the console's Excel import, with KYC status, consent and VIP tier, and verified against source counts.

  4. Step 4
    Balances and liability on the ledger

    Opening balances per wallet and open bonus liability posted as ledger rows, locked funds carrying playthrough. Every migrated cent is a balanced posting.

  5. Step 5
    Reconciliation sign-off

    Totals per wallet type, locked versus free balance and liability compared exact to the cent to the incumbent snapshot. Finance signs before anyone plays.

  6. Step 6
    Parallel run and soft launch

    A soft-launch cohort plays on GameBridge while the incumbent serves everyone else. One wallet of record per player at any time.

  7. Step 7
    Cutover

    Freeze the incumbent, post the final balance delta, switch DNS and apps, hand over the redeem queue and support, watch the ledger and Engine Diagnostics.

  8. Step 8
    Decommission

    Incumbent exports archived for regulatory retention, integrations switched off, contracts closed on their notice dates.

What moves

What migrates, and what you rebuild.

What does not move is listed now, not discovered in week three.

Moves with the player

  • Player records via spreadsheet import: identity, contact, registration date, KYC status, consent flags
  • Wallet balances per wallet type, posted as opening ledger entries
  • Open bonus liability as locked funds with playthrough, in liability reports from day one
  • VIP tier and XP, adjusted with a mandatory reason and reconciled by the XP backfill
  • Suppressions: bounces, complaints, SMS STOP, manual blocks, global or per brand
  • Responsible-gaming states such as self-exclusion and limits

Moves as configuration

  • Bonus definitions rebuilt in the bonus engine and imported as JSON, CSV or XLSX
  • Segments as nightly rule definitions with import and export
  • Banners and packages with JSON import, packages with a dry run first
  • Campaign journeys rebuilt in the canvas and imported as JSON
  • Catalog exclusions and categories with JSON import and preview

Does not move automatically

  • Third-party provider game histories: they stay in the incumbent's exports for retention
  • Historic campaign sends, opens and clicks: new funnels start at cutover
  • Passwords: players set a new one on first login, verified by OTP over SMS or email
  • KYC documents held by another vendor: status moves, documents do not
  • Historic transaction rows in My Activity: opening balances carry the value, not the rows
What we need from the incumbent

Exports we take as standard, and what needs custom work.

Integrated means the platform has a standard path for the data. On request means custom mapping or tooling scoped in the assessment.

Integrado
Player export (CSV or XLSX)
Identity, contact, KYC status, consent
Integrado
Wallet balance snapshot at freeze
Per wallet type, locked versus free
Integrado
Open bonus liability with playthrough remaining
Posted as locked funds
Integrado
VIP tier and XP per player
Mapped to your ladder
Integrado
Suppression lists
Bounces, complaints, STOP, manual
Integrado
Bonus, segment, banner and package definitions
Rebuilt and imported as JSON
Bajo petición
Historic transaction ledger for finance
Archived for reporting continuity
Bajo petición
Game-round history from providers
Retention archive only
Bajo petición
KYC document archive
By agreement with the vendor
Bajo petición
Affiliate and tracker mappings
Click IDs and postbacks re-pointed
Bajo petición
CMS pages and legal content
Re-created in the editor
Bajo petición
Native app store listings
New builds under your developer accounts

Statuses describe our import path, not the incumbent's willingness to export. Notice periods and export fees at the incumbent are part of the assessment.

Evaluator questions

What operators ask before switching.

Will there be downtime?
Yes, a cutover window. The incumbent is frozen so the final balance snapshot is exact, then balances are posted, reconciled and DNS and apps switched. How long depends on player count and how fast the incumbent exports; we measure it in the parallel run and schedule the window for your quietest hours. We do not promise a zero-downtime switch, because a wallet cannot be live in two places.
Do players have to re-register or re-verify?
No re-registration: accounts are imported with KYC status and consent. Passwords are not migrated; players set a new one on first login, verified by OTP over SMS or email. Re-verification is only needed where your policy or the new licence requires it.
What happens to bonus liability?
Open liability is posted as locked funds with a playthrough requirement, so it unlocks under GameBridge rules and shows in liability reports from day one. How each incumbent bonus state maps to playthrough and expiry is decided in data mapping and signed off by finance.
Can we run both platforms in parallel?
Yes, for a soft-launch cohort that moves fully to GameBridge while everyone else stays on the incumbent. A player is never live on both, so liability is never counted twice.
What about game histories and campaign reports?
Third-party provider game histories and historic campaign sends do not move. Keep the incumbent's exports for regulatory retention; GameBridge records every round, send and ledger row from cutover onward.
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