House games with an edge you set. Results anyone can verify.
Originals are built into the platform, not licensed from a studio. Each runs on the same ledger as the rest of your operation, with an edge and RTP you set per game, provably fair seeds and its own admin controls. The same games run on every brand you operate.
- Provably fair
- every Original, with an in-browser verifier
- You set
- the edge and RTP of every game, from the console
- Per game
- limits, max payout, max multiplier and a kill switch
- Live
- theoretical vs actual RTP monitor per game
- HMAC-SHA256
- commit-reveal seed pairs with nonce
Four families, one set of controls.
Instant, stateful, multiplayer crash and table games, each with its own edge, RTP and limits set by you in the console. Every edge is a setting, not a contract term.
Instant games
- Dice: roll over or under a target with a live payout curve
- Limbo: pick a target multiplier and beat the crash point
- Keno: pick up to ten numbers across four risk profiles
- Wheel: segment wheels with configurable risk and payout tables
- Plinko: 8 to 16 rows, three risk levels, physics you can verify
- Flip: coin flips with streak multipliers and cash-out
Stateful games
- Mines: reveal gems, avoid mines, cash out any time
- Tower: climb floors with rising multipliers and one wrong tile
- Hilo: higher or lower on a shuffled deck, with skip
- Chicken Cross: cross lanes of traffic; every lane multiplies the stake
Multiplayer crash
- Plane Fly: shared crash rounds with auto cash-out and live bets
- Moon Rocket: crash with pre-committed hash chains you can audit
- Market Crash: a candlestick crash chart for trading-minded players
- Balloon Pop: inflate together, cash out before the pop
Table
- Blackjack: six-deck with split, double and insurance; RTP follows the table rules you configure
- Roulette Royale: European single-zero wheel with the edge you configure
- Multiplayer roulette tables with chain-committed spins
- Same per-game limits, max payout and kill switch as every Original
The player can check the math. So can the lab.
Every Original commits to its randomness before the bet is placed. Instant and stateful games use commit-reveal HMAC-SHA256 seed pairs with a nonce; crash and roulette use pre-committed hash chains. No result depends on trusting us after the fact.
- The server commits to a hashed seed before play; the player holds their own seed and a nonce counts each bet
- Rotating the player seed reveals the previous server seed, so every past round can be recomputed
- Crash rounds and roulette spins are drawn from hash chains committed ahead of the round
- An in-browser verifier recomputes any result from the seed pair and nonce
- The rng-stream-dump CLI exports raw streams for Dieharder and NIST STS testing by certification labs
- 1 · Commit
Server seed generated from the OS CSPRNG; only its SHA-256 hash is shown before play.
sha256: 9f3a…c41e - 2 · Client seed
Player sets or rotates a client seed at any time; nonce increments per bet.
seed: nova-maya-7 · nonce 412 - 3 · Derive
HMAC-SHA256(server, client:nonce) → CTR stream → rejection-sampled integers, no modulo bias.
HMAC → 0.7421 → 74.21 - 4 · Reveal
On rotation the server seed is revealed; anyone recomputes every historical outcome.
reveal: 5d1c…e903 ✓
Switch on, set the edge, watch the RTP, act when you must.
- Step 1Configure the game
Set the edge, min and max bet, max payout and max multiplier per game, plus per-wallet limits so each wallet type carries its own caps.
- Step 2Promote it
Grant free spins on Originals from the bonus engine. They pass the same five spend limits and playthrough rules as every other bonus type.
- Step 3Watch the numbers
Stats per game, and an RTP Monitor comparing theoretical with actual RTP, computed when you open it. There is no auto-alerting today, so make it a daily habit.
- Step 4Intervene precisely
Open any bet, run the provably-fair verify, void a single bet or a batch, or hit the kill switch. Voids need the originalsVoid permission and land in the Activity Log.
House games change four jobs at once.
Games you tune without a vendor ticket.
- Per-game edge, min/max, max payout and max multiplier
- Per-wallet limits and a kill switch per game
- Stats and RTP Monitor in the console
- Single or bulk void with a permission behind it
An edge you set, reports you can audit.
- Edge and RTP are settings you control, per game and per brand
- Limits, max payout and a kill switch per game
- Every bet and win is a balanced ledger posting
- Theoretical vs actual RTP per game on demand
Randomness you can hand to a lab.
- HMAC-SHA256 commit-reveal with nonce; hash chains for crash and roulette
- rng-stream-dump CLI for Dieharder and NIST STS
- RNG dossier and submission handbook prepared for GLI-11/GLI-19, BMM and iTech Labs
- Every void and setting change in the Activity Log
Free spins on games you own.
- Originals free spins as a bonus type
- Granted by campaigns, journeys or manual triggers
- Managed under Bonuses with the originalsFreeSpinsManage permission
- Playthrough progress and a max-win cap, like every bonus
What operators ask about house games.
How do house games change the economics?
What exactly does provably fair mean here?
Can we change the edge or the limits after launch?
Does the RTP Monitor alert us when a game drifts?
Are the Originals certified?
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